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No balance in attack/defence

Admin4/Oct | 02:15 


globalpower
7 members
I would love to invest more money into this project because I love the concept.
Because of the limited times a single person or crew/family can attack, it brings a very new dynamic to online games.
Here with MC, it brings diplomacy and NAPs, no more cash cows or P2W destroying games because they have more money than the rest to throw in and destroy everything.
However, with this, I spent 5 weeks with friends testing the attack/defence code and it's (with all due respect) stupid.
It doesn't matter if you have 2 million power against a 1K power, or vice versa , results are the same, no logic.

Please fix a balance between attack/defence and make it worthwhile actually buying armour, weapons and upgrades, otherwise there is no actual point having the system there unless it's just for show.

----

Countries:
I'm looking to make an all time huge online mafia based game, using all the countries available, is it at all possible to add states/county's/cities within the country to make things more involved?


Thank you so much for what you guys have already done, this site is amazing